I can't tell you how many people have said they are nervous turning on their pin because of no replacement parts. I guy from Sweden sent me an email because he has a machie and no roms. Very soon these won't be issues anymore.
Thanks for the kind words
Search found 942 matches
- Fri Feb 29, 2008 5:59 pm
- Forum: General
- Topic: The final 'product'
- Replies: 12
- Views: 15351
- Fri Feb 29, 2008 5:50 pm
- Forum: General
- Topic: The final 'product'
- Replies: 12
- Views: 15351
Re: The final 'product'
Like I said, there's no reason why you shouldn't be compensated for your work, I just don't know what the end 'product' will be. Please explain. No offense taken ;-) I think I just misunderstood your statement. The final product will be a kit (build yourself) or a complete turnkey replacement for e...
- Fri Feb 29, 2008 5:35 pm
- Forum: General
- Topic: The final 'product'
- Replies: 12
- Views: 15351
Re: The final 'product'
Whilst it's only right you get compensated for all the work you've put into it, I'm not sure I see how that will work at this time. Prism cards are very hard to find and if you do they run 1k+. ROMs will most likely never be run again. Motherboards and processors are obsolete. So why wouldn't we be...
- Thu Feb 28, 2008 8:21 pm
- Forum: General
- Topic: LCD Monitor?
- Replies: 28
- Views: 35852
- Thu Feb 28, 2008 7:00 pm
- Forum: General
- Topic: New / Customized Games
- Replies: 21
- Views: 29641
Steve is right about #4. We do provide all of the IO and graphics handling so you would just need to worry about game code and graphics. I was thinking from the standpoint of how I would do things differently but the systems we've built work pretty well. <dream> I would love to have access to the or...
The new video was planned but delayed. I have been so busy working on other issues I really haven't had time. We did decide to clean our code significantly. We had lots of options, test routines, and did things in a slower manner to allow easy testing. Any day now the new optimized code should be cl...
- Thu Feb 28, 2008 4:21 pm
- Forum: General
- Topic: Anyone Nearby?
- Replies: 6
- Views: 9935
- Thu Feb 28, 2008 4:20 pm
- Forum: General
- Topic: Animation Quality
- Replies: 8
- Views: 11601
I have really noticed an improvement in the responsiveness of the switch to the right of the main target bank. I think it's a proximity switch. It didn't register well on fast shots on the original hardware. With our box hooked up it registers just about every time. We do actually run the software f...
- Thu Feb 28, 2008 3:30 pm
- Forum: General
- Topic: Compact Flash, USB Thumb drive, or hard drive?
- Replies: 41
- Views: 50646
- Thu Feb 28, 2008 3:27 pm
- Forum: General
- Topic: New / Customized Games
- Replies: 21
- Views: 29641
Re: New / Customized Games
I was wondering what the current thought is on the difficulty of modifying or creating a new pb2k game with this system. Are the 'roms' in a binary format, or is there some level of ability to modfy/replace them? Obviously we don't have source code or a development environment, but would this produ...
- Thu Feb 28, 2008 3:18 pm
- Forum: General
- Topic: Animation Quality
- Replies: 8
- Views: 11601
- Thu Feb 28, 2008 12:21 pm
- Forum: General
- Topic: Animation Quality
- Replies: 8
- Views: 11601
Animation Quality
Some good news. I noticed that the quality of our animation appeared to be a little better than the original machine. Steve and I have discussed this a few times and he never believed me until he ran some tests yesterday. It appears that we do draw frames more consistantly than the original. So we h...
- Tue Feb 26, 2008 6:14 pm
- Forum: General
- Topic: Everyone's Input
- Replies: 0
- Views: 4543
Everyone's Input
We very much appreciate it. It is really helping us decide how to best handle certain issues. We do like the suggestions too so please keep them coming.
- Tue Feb 26, 2008 6:08 pm
- Forum: General
- Topic: Compact Flash, USB Thumb drive, or hard drive?
- Replies: 41
- Views: 50646
- Tue Feb 26, 2008 6:02 pm
- Forum: General
- Topic: Poll - Technical Expertise
- Replies: 31
- Views: 74153
I think this is the single trickiest thing we will have to deal with. I am about to start testing on all sorts of machines/cpus/chipset/graphics cards. In the end we want this to work with as many parts as possible. Realistically, we are only three guys and can only support so much ourselves. We rea...