Rotating Ufo Mod for RfM

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wolfsoft
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Posts: 5
Joined: Thu Apr 14, 2011 9:13 am

Rotating Ufo Mod for RfM

Post by wolfsoft » Thu Apr 14, 2011 9:41 am

Hi to everybody,
I am Klaus Wolf from Germany and bought my RfM two month ago with the nucore System inside.
I got a new SWEO Kit (with only 10-20games) with the RfM too.
I am currently building a rotating Ufo mod and want to test it in my RfM but it didn't start anymore (Launcher [6] hardware error). So I found this great forum...

I will take this for presenting the mod here. I hope its ok to do so (else the admins can delete the post).

I used a motor with a gear some plastics...

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I was using a new green Flasher CAP and cut some plastic at the outer site.

To see the red light only at the 8 holes I have to cover the innersite of the UFO with black adhesive
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Here you see the lighttransmitter pins connected with the help of some glue
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here you can see how it looks with the sticks
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The Motorpart:

Here I have to do the 4 LEDS for the flasher replacement up at the gear. Now with the help of the plastic its easier to solder
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Here you can see the 4 red Leds
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site view
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together

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Here you can see it into the RfM
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Video:
http://www.youtube.com/watch?v=6boZrCPy73U

I will sell it in about 2-4 weeks
send me an email to klaus@wolfsoft.de with your complete adress if you want some...

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Chuck
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Posts: 1520
Joined: Wed Mar 28, 2007 3:34 pm
Location: Michigan
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Re: Rotating Ufo Mod for RfM

Post by Chuck » Thu Apr 14, 2011 10:40 am

Very cool

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