mods

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yetterben
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Posts: 59
Joined: Mon Aug 25, 2008 2:40 pm

mods

Post by yetterben » Wed Sep 24, 2008 2:33 pm

any mods for ep1?

yetterben
Senior Member
Posts: 59
Joined: Mon Aug 25, 2008 2:40 pm

Re: mods

Post by yetterben » Sun Sep 28, 2008 5:46 pm

I have been trying to think of a way to get this little r2 unit in my game. Right above the left ramp entrance looks good. Would like to wire him up to the switch next to the ramp so he lights up when hit. Can't get the r2 unit apart though without ruining it. Has a led and sounds. Runs off of 3x 1.5 batteries

Image

yetterben
Senior Member
Posts: 59
Joined: Mon Aug 25, 2008 2:40 pm

Re: mods

Post by yetterben » Wed Oct 01, 2008 2:26 pm

I have successfully opened up the astro droid hhehehe. I gutted him and wired in my own led with proper resister. Thinking about putting him near the extra ball lane so when the switch is triggered and the r2 sounds are beeing played he lights up.

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Eddie
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Joined: Sat May 31, 2008 10:18 pm
Location: Brooklyn NY

Re: mods

Post by Eddie » Wed Oct 01, 2008 3:56 pm

Take pics of the completed installation in the machine.

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