Tell us what you would like to see.
Tell us what you would like to see.
We are keeping parts of this a secret until release but let us know if there is anything specific you would like to see. Who knows, we might post a video or take some screenshots for you.
Information, we want information!
Inside the card cage of a P2k motherboard, there is a a small audio board that plugs into the prism card. Is this a sound amp? Is this going to connect to the new motherboard to drive the speakers, or am I going to need to hack a set of pc speakers for a sound amp, like in a mamecab?
Thanks,
Bill
Inside the card cage of a P2k motherboard, there is a a small audio board that plugs into the prism card. Is this a sound amp? Is this going to connect to the new motherboard to drive the speakers, or am I going to need to hack a set of pc speakers for a sound amp, like in a mamecab?
Thanks,
Bill
Or have it as a scoreboard whith everybodys scores, and brief info on what mode the current player plays etc.ChadTower wrote:It would be worth considering adding support for a second video card that can drive an external display. Same video, but on something everyone can see. RFM is entertaining enough that it would be fun.
I'll sell you the one on my RBIONChadTower wrote:Ooh! A "tournament topper" LCD... making an http query to the high scores website and displaying various stats on the screen, configurable locally in an XML file.JMX wrote:Or have it as a scoreboard whith everybodys scores, and brief info on what mode the current player plays etc.
Re: Tell us what you would like to see.
While working on my playfield I placed a towel over the backglass to avoid getting it scratched with the field leaning against it. When I was done with the work and was testing the game I noticed that the field was much easier to see because the Backglass reflection was gone! The light was covered with the towel that I had not yet removed.
When I removed the towel the reflection of the Backglass obscured the center of the playfield which led me to try removing the backglass flourescent bulb to see what the field would look like and it turned out that it looked much better! The reflection of the backglass is very noticeable on the playfield glass obscuring the field where it is present.
This led me to this thought. What would it take for the NUCORE system to turn off the backglass light when the game start button was depressed and for the bulb to remain off untill the game was over? This way The backglass would be lit for the attract mode but off for better visibility during game play.
When I removed the towel the reflection of the Backglass obscured the center of the playfield which led me to try removing the backglass flourescent bulb to see what the field would look like and it turned out that it looked much better! The reflection of the backglass is very noticeable on the playfield glass obscuring the field where it is present.
This led me to this thought. What would it take for the NUCORE system to turn off the backglass light when the game start button was depressed and for the bulb to remain off untill the game was over? This way The backglass would be lit for the attract mode but off for better visibility during game play.
Re: Tell us what you would like to see.
The flourescent light isn't controlled by the driver board. It is connected directly to line voltage (through a transformer.) Unfortunately we can't control it without adding new hardware. I've never really noticed the translight causing glare while playing though. I guess I'll have to look again.Eddie wrote:While working on my playfield I placed a towel over the backglass to avoid getting it scratched with the field leaning against it. When I was done with the work and was testing the game I noticed that the field was much easier to see because the Backglass reflection was gone! The light was covered with the towel that I had not yet removed.
When I removed the towel the reflection of the Backglass obscured the center of the playfield which led me to try removing the backglass flourescent bulb to see what the field would look like and it turned out that it looked much better! The reflection of the backglass is very noticeable on the playfield glass obscuring the field where it is present.
This led me to this thought. What would it take for the NUCORE system to turn off the backglass light when the game start button was depressed and for the bulb to remain off untill the game was over? This way The backglass would be lit for the attract mode but off for better visibility during game play.